Publication: The Role of Social Media and User-Generated Content in Post-Conflict Peacebuilding
dc.contributor.author | Comninos, Alexis | |
dc.date.accessioned | 2016-03-03T20:26:37Z | |
dc.date.available | 2016-03-03T20:26:37Z | |
dc.date.issued | 2013-06 | |
dc.description.abstract | There is a growing body of practice and literature on the role of information and communication technologies (ICTs) in preventing and responding to violence. There is also a lot of excitement and corresponding literature about the role of the internet in non-violent change and democratization. The use of mobile phones, social networks such as Facebook and Twitter, and user-generated content (UGC) like blogs and YouTube videos in the protests in Tunisia and Egypt, as well as throughout the wider middle-east and North Africa (MENA) region have shown how ICTs can complement and augment the exercise of rights to freedom of expression, freedom of association, and freedom of peaceful assembly. This literature focuses on the use of ICTs before and during conflict, for example in conflict prevention and early warning. What about the use of ICTs in post-conflict situations; after the negotiation of peace agreements? How can ICTs be used in post-conflict interventions; more specifically in post-conflict peacebuilding and post-conflict reconstruction and recovery? What role of can be played here by social media and user-generated content? | en |
dc.identifier | http://documents.worldbank.org/curated/en/2016/01/25830679/role-social-media-user-generated-content-post-conflict-peacebuilding | |
dc.identifier.doi | 10.1596/23844 | |
dc.identifier.uri | https://hdl.handle.net/10986/23844 | |
dc.language | English | |
dc.language.iso | en_US | |
dc.publisher | World Bank, Washington, DC | |
dc.rights | CC BY 3.0 IGO | |
dc.rights.holder | World Bank | |
dc.rights.uri | http://creativecommons.org/licenses/by/3.0/igo/ | |
dc.subject | COMPUTER LITERACY | |
dc.subject | COMPUTER PROGRAMMES | |
dc.subject | COMMUNITIES | |
dc.subject | REVOLUTION | |
dc.subject | DOMAINS | |
dc.subject | COMMUNICATION TECHNOLOGIES | |
dc.subject | ONLINE DISCUSSIONS | |
dc.subject | PRIVACY LEGISLATION | |
dc.subject | SEARCH | |
dc.subject | INTERNET RELAY CHAT | |
dc.subject | PRIVACY POLICIES | |
dc.subject | TELEPHONE NETWORKS | |
dc.subject | VIDEO | |
dc.subject | GROUPS | |
dc.subject | INFORMATION | |
dc.subject | MONITORING | |
dc.subject | PRIVACY | |
dc.subject | CAPACITY BUILDING | |
dc.subject | CONTENT | |
dc.subject | ARTIFICIAL INTELLIGENCE | |
dc.subject | PROJECTS | |
dc.subject | SYSTEM | |
dc.subject | PLANNING | |
dc.subject | REGULATORY SYSTEMS | |
dc.subject | MANAGEMENT SYSTEMS | |
dc.subject | DECISION- MAKING | |
dc.subject | CONTRACTORS | |
dc.subject | NEGOTIATION | |
dc.subject | CONFLICT | |
dc.subject | INFORMATION SYSTEMS | |
dc.subject | INTERNATIONAL BANK | |
dc.subject | BROADCASTS | |
dc.subject | COMPUTER | |
dc.subject | SATELLITE | |
dc.subject | TELEVISION | |
dc.subject | LITERACY | |
dc.subject | VIRTUAL COMMUNITIES | |
dc.subject | COLLABORATION | |
dc.subject | KNOWLEDGE | |
dc.subject | COMMUNICATIONS | |
dc.subject | DATA | |
dc.subject | DIGITAL | |
dc.subject | TRAINING | |
dc.subject | COMPUTERS | |
dc.subject | TELECOMMUNICATIONS | |
dc.subject | PROGRAMMING | |
dc.subject | CHAT ROOMS | |
dc.subject | AGREEMENTS | |
dc.subject | PEACE AGREEMENTS | |
dc.subject | DEMOCRACY | |
dc.subject | PEACEBUILDING | |
dc.subject | EXPERTS | |
dc.subject | NETWORKING | |
dc.subject | VIOLENCE | |
dc.subject | CONTENT GENERATION | |
dc.subject | WEB | |
dc.subject | WEBSITES | |
dc.subject | RESEARCH | |
dc.subject | MATERIAL | |
dc.subject | HACKING | |
dc.subject | WEAPON | |
dc.subject | RADIO | |
dc.subject | CAPABILITIES | |
dc.subject | TELEPHONE | |
dc.subject | ACCESS TO INFORMATION | |
dc.subject | PUBLISHING | |
dc.subject | GENOCIDE | |
dc.subject | USERS | |
dc.subject | PHONE | |
dc.subject | TECHNOLOGY | |
dc.subject | ||
dc.subject | CONFLICT PREVENTION | |
dc.subject | RELIABILITY | |
dc.subject | TELECOMMUNICATIONS DEVELOPMENT | |
dc.subject | SCIENCE | |
dc.subject | SOFTWARE | |
dc.subject | BEST PRACTICES | |
dc.subject | PCS | |
dc.subject | PARTICIPATION | |
dc.subject | BOUNDARIES | |
dc.subject | MOBILE PHONE | |
dc.subject | ALGORITHMS | |
dc.subject | METADATA | |
dc.subject | SYSTEMS | |
dc.subject | NETWORKS | |
dc.subject | OPEN SOURCE SOFTWARE | |
dc.subject | PERSONAL DATA | |
dc.subject | SENSITIVE INFORMATION | |
dc.subject | VIDEOS | |
dc.subject | CELLPHONES | |
dc.subject | DEMOBILIZATION | |
dc.subject | EMAILS | |
dc.subject | INFORMATION SECURITY | |
dc.subject | GLOBAL INFORMATION SOCIETY | |
dc.subject | PRIVATE SECTOR | |
dc.subject | WEB CONTENT | |
dc.subject | IMAGES | |
dc.subject | POLICY | |
dc.subject | INTERNET | |
dc.subject | MEDIA | |
dc.subject | NETWORK INFRASTRUCTURE | |
dc.subject | RESULT | |
dc.subject | ECONOMIC DEVELOPMENT | |
dc.subject | TELEPHONES | |
dc.subject | ICT | |
dc.subject | CELL PHONES | |
dc.subject | SECURITY | |
dc.subject | BLOG | |
dc.subject | NETWORK | |
dc.subject | PEER-TO-PEER | |
dc.subject | PHONES | |
dc.subject | WIRELESS | |
dc.subject | TECHNICAL KNOWLEDGE | |
dc.subject | MESSAGING | |
dc.subject | MOBILE PHONES | |
dc.subject | PROFIT | |
dc.subject | UNIVERSITY | |
dc.subject | IT | |
dc.subject | COMMUNICATION | |
dc.subject | FOREIGN POLICY | |
dc.subject | AT | |
dc.subject | FLOW OF INFORMATION | |
dc.subject | WIRELESS TECHNOLOGIES | |
dc.subject | SEARCH ENGINES | |
dc.subject | TELEPHONE SYSTEMS | |
dc.subject | COMMUNICATION TECHNOLOGY | |
dc.subject | INFORMATION SOCIETY | |
dc.subject | TYPES OF CONTENT | |
dc.subject | TECHNOLOGIES | |
dc.subject | MULTIMEDIA | |
dc.subject | REVOLUTIONS | |
dc.subject | CONTENT CREATION | |
dc.subject | PEACE | |
dc.subject | TARGET | |
dc.subject | USES | |
dc.subject | RECONSTRUCTION | |
dc.subject | USER | |
dc.title | The Role of Social Media and User-Generated Content in Post-Conflict Peacebuilding | en |
dc.type | Working Paper | en |
dc.type | Document de travail | fr |
dc.type | Documento de trabajo | es |
dspace.entity.type | Publication | |
okr.date.disclosure | 2016-01-27 | |
okr.date.doiregistration | 2025-05-05T12:08:20.077713Z | |
okr.doctype | Publications & Research | |
okr.doctype | Publications & Research::Working Paper | |
okr.docurl | http://documents.worldbank.org/curated/en/2016/01/25830679/role-social-media-user-generated-content-post-conflict-peacebuilding | |
okr.guid | 334551468179055696 | |
okr.identifier.externaldocumentum | 090224b0840fff18_1_0 | |
okr.identifier.internaldocumentum | 25830679 | |
okr.identifier.report | 102560 | |
okr.imported | true | |
okr.language.supported | en | |
okr.pdfurl | http://www-wds.worldbank.org/external/default/WDSContentServer/WDSP/IB/2016/01/27/090224b0840fff18/1_0/Rendered/PDF/The0role0of0so0nflict0peacebuilding.pdf | en |
okr.region.administrative | Africa | |
okr.region.geographical | Africa | |
okr.topic | Information and Communication Technologies::ICT Policy and Strategies | |
okr.topic | Conflict and Development::Post Conflict Reconstruction | |
okr.topic | Industry::Technology Industry | |
okr.topic | Private Sector Development::E-Business | |
okr.unit | Transport & ICT - GP (GTIDR) |
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